The Fates of Meriel. Precursors. Sergey Grey

The Fates of Meriel. Precursors - Sergey Grey


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riel. Precursors

      Sergey Grey

      © Sergey Grey, 2020

      ISBN 978-5-0051-1346-7

      Created with Ridero smart publishing system

      The Fates of Meriel. Precursors

      Sergey Grey – “The Fates of Meriel. Precursors” 2020 All rights reserved. Translated from Russian by Sergey Grey 2020.

      Cover by Sergey Grey 2020.

      Illustrations by Leo Oshurkov and Liza Zemskova 2020.

      The author’s word

      Hello the owners! My name is Sergey Grey. I’m a fantasy writer. And I glad so much if you reading my book. I’m not a professional translator but I really want to present you the world of Meriel and discover it with you. So I had a try to translate my book into English from my own language. This book is free for reading at my wattpad in English and in Russian and at different network resources but you also can support me and buy this book. The writing is a pleasure but it’s a hard work too.

      This book is a prequel to the saga of “The Fates of Meriel. Origins” The story will tell about the predecessors and ancestors of the heroes of the first book and the future book “Two Queens”. You can get acquainted with it, both after reading the first book, and separately from it. I hope I will can translate the first book coming soon.

      Events will affect the ancient era before the cataclysm that destroyed part of the mainland Meriel. Then the world was completely different, both in structure and in the natural landscape.

      The Elvins, who admired the people of our time with their grace and sophistication, were then only dregs in the hierarchy of the Elfinate – an alliance of two elven kingdoms, the eastern country of the people – Gladia – it was very young and small, and the nudars still lived on the continent, not moving into almost unsuitable for life Isstyle.

      The ownership – is a force that affects the world of matter, was a great gift, although it has the limits of what is permitted. But in the current Meriel, it doesn’t exist anymore. Although the echoes of this power, which we now call magic, are found centuries later in the first book. For example, Livya – the elvin can communicate with animals with one thought, Aurora uses magic cards, and some of the redrins are excessively strong… All this is just grains of its former power… But who knows, maybe the magic is ready to wake up again and return to the new owners?

      I note that Meriel was originally conceived in his device, a natural world similar to ours, without grandiose magic at every turn. Now, many years later, my task is to fill in some gaps of the last book, clarifying certain events, and make the “magical” world canonical for a future that has already been defined.

      You will read about Varlag’s youth before he became a true evil. And what led him to destroy Meriel, the elves, and the ownership.

      The Owners and the Ownership

      Meriel in our time is not the same as it was before… The largest continent of the world, Oira, which stretches from east to west and from south to north, is buried in the greenery of forests, full-flowing rivers wind among the fields that give a bountiful harvest, magnificent cities give safety and prosperity to all residents. The grace that the Elfinate created on this earth allowed everyone to be here in peace and harmony. The alliance of elves, nudars – their northern brethren and, who came only a couple of centuries ago from the east, humans – was productive and powerful. A trade, a crafts and a science revived the greatness of Mariel, strife and war now there was no place.

      At that time, the world was full of ownership, now, centuries later, we often call this power: magic, witchcraft and sorcery. Every corner of the earth was imbued with spiritual energy. Those who were given the opportunity to cling to its source, used ownership for the benefit of all things. Elements obeyed skillful owners, which helped to develop mines, build cities and roads, collect rich crops, preserve forests and hunting grounds, live without knowing the cold and hunger.

      But one day everything comes to an end. And any actions have consequences.

      And so the beginning of a new era will come – the era of the fall of the Elfinate and the death of the Old World, which will never recover from these wounds and can no longer be the same.

      ***

      In order to begin our journey, we need to know something. After all, it will be a question of a force that is no longer in Meriel, and knowledge of its use, like many names, is now lost.

      About the ownership

      The energy of the spiritual world that is napping: even in a pebble and in a blade of grass, and in a mountain range, and in a dense forest, in a drop of rain and in a vast ocean, it can be awakened and used both for harm and good. And the owners, or they are also called carriers, can become a beacon for this force, directing it to the world of matter, thus influencing reality.

      Ancient legends tell us: about flights, about moving for miles in an instant, about becoming dragons, about illusions and haze, about resurrection from the dead, and even that time can be turned back or speed up. But these are just fairy tales, they reflect the desire of storytellers and bards to impress listeners or readers, embellish their own narrative, giving a flight of ours and their imagination. Ownership is not so limitless, but not just as it may seem. To master it requires a lot of time and hard work, both spirit and body.

      Calidia – ownership of temperatures – high and low.

      Shidia – the ownership of water and wind.

      Terrestry – the ownership of earth.

      Ferra – the ownership of metal, a variety of terrestry.

      Arba – the ownership of plants, a variety of terrestry.

      Conxuria – the anti-magic, there are places to be names: neutralization or absorption.

      Vakkari – the ownership of impact on animals

      Escura – the ownership of darkness.

      Luxis – the ownership of light and healing.

      Podrema – the ownership of a changes in the body, is considered a type of escura.

      Classification of common owners:

      Calidite (Calidites) – the carrier is able to change the temperature, both for their bodies and for what is around: causing cold or heat. A common form of power – to betray everything around the flame or immersed in chains of ice? There are two specializations among humans and elves, however, it all depends on the nature and nature of the wearer, and nudars possess only cold skills. As a rule, the owner can either raise the temperature or lower it. Exceptions when Calidite can do both this and this are rare, such carriers are called combinators. This ownership is used for battles, but in peacetime he will find many uses. Sophisticated Calidites – can control the air temperature in such a way that the climate of the harsh regions becomes softer for growing crops and easier for life, but it does not turn into a sultry desert with scorched earth.

      Shidite (Shidites) – the carrier controls the water and the wind: relieves bad weather, encourages rains and thunderstorms, helps sailors. Possession has two uses – in naval battles, to summon storms, and also for crop growth. Equally distributed among all races.

      Terrestr (Terrestrs) is a carrier of earth’s ownership: Terrestry can cause trembling, destruction and rock explosion, and create crystals – precious and magical stones. It is used both for battle and for mining, stone processing and jewelry. It is quite common especially among people, less common among nudars and even fewer terrestrs among elves.

      Ferrodite (Ferrodites) is a carrier of metal possession. A variety of Terrestry. It is found


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