Krondor: Tear of the Gods. Raymond E. Feist

Krondor: Tear of the Gods - Raymond E. Feist


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       Copyright

      HarperVoyager

      An imprint of HarperCollinsPublishers Ltd

      1 London Bridge Street

      London SE1 9GF

       www.harpercollins.co.uk

      First published in Great Britain by HarperCollinsPublishers Ltd 2000

      Copyright © Raymond E. Feist

      Cover design by Dominic Forbes © HarperCollinsPublishers Ltd 2019

      Raymond E. Feist asserts the moral right to be identified as the author of this work.

      A catalogue copy of this book is available from the British Library.

      This novel is entirely a work of fiction. The names, characters and incidents portrayed in it are the work of the author’s imagination. Any resemblance to actual persons, living or dead, events or localities is entirely coincidental.

      All rights reserved under International and Pan-American Copyright Conventions. By payment of the required fees, you have been granted the non-exclusive, non-transferable right to access and read the text of this e-book on screen. No part of this text may be reproduced, transmitted, down-loaded, decompiled, reverse engineered, or stored in or introduced into any information storage and retrieval system, in any form or by any means, whether electronic or mechanical, now known or hereinafter invented, without the express written permission of HarperCollins.

      Source ISBN: 9780008311278

      Ebook Edition © January 2018 ISBN: 9780007352449

      Version: 2018-11-13

       Dedication

      For Bob Ezrin,

      who else?

      Contents

       Cover

       Title Page

      Copyright

      Dedication

      Map

      Prologue: Attack

      Chapter One: Arrival

      Chapter Two: Schemes

       Chapter Four: Secrets

       Chapter Five: Monsters

       Chapter Six: Intrigues

       Chapter Seven: Conspiracy

       Chapter Eight: Kendaric

       Chapter Nine: Diversion

       Chapter Ten: Goblins

       Chapter Eleven: Haldon Head

       Chapter Twelve: Dark Magic

       Chapter Thirteen: Misdirection

       Chapter Fourteen: Vampire

       Chapter Fifteen: Two Fangs

       Chapter Sixteen: Temple

       Chapter Seventeen: Black Pearl

       Chapter Eighteen: Tear of the Gods

       Epilogue: Challenge

       Acknowledgements

       About the Author

       By the same author

       About the Publisher

       Map

       • PROLOGUE •

       Attack

      THE WEATHER WORSENED.

      Dark clouds roiled overhead as angry lightning flashed, piercing the night’s blackness on all quarters. The lookout atop the highest mast of the ship Ishap’s Dawn thought he saw a flicker of movement in the distance and squinted against the murk. He tried to use his hand to shield his eyes as the salt spray and biting cold wind filled them with tears. He blinked them away and whatever movement he thought he had seen was gone.

      Night and the threat of storms had forced the lookout to spend a miserable watch aloft, against the unlikely chance the captain had drifted off course. It was hardly possible, considered the lookout, as the captain was a knowledgeable seaman, chosen for his skill at avoiding danger as much as any other quality. And he knew as well as any man how hazardous this passage was. The Temple held the cargo’s value second to none, and rumours of possible raiders along the Quegan coast had dictated a hazardous tack near Widow’s Point, a rocky area best avoided if possible. But Ishap’s Dawn was crewed by experienced sailors, who were now closely attentive to the captain’s orders, and each was quick to respond, for every man aloft knew that, once upon the rocks at Widow’s Point, no ship survived. Each man feared for his own life – that was only natural – but these men were chosen not only for their seamanship, but also for fealty to the Temple. And they all knew how precious their cargo was to the Temple.

      In the hold below, eight monks of the Temple of Ishap in Krondor stood around a most holy artifact, the Tear of the Gods. A jewel of astonishing size, easily as long as a large man’s arm and twice as thick, it was illuminated from within by a mystic light. Once every ten years a new Tear was formed in a hidden monastery in a tiny secret valley in the Grey Tower Mountains. When it was ready and most holy rites completed, a heavily armed caravan transported it to the nearest port in the Free Cities of Natal. There it was placed upon a ship and carried to Krondor. From there, the Tear and an escort of warrior monks, priests, and servants would continue on, eventually reaching Salador to then be taken by ship and transported to the mother Temple in Rillanon where it replaced the previous Tear, as its power waned.

      The true nature and purpose of the sacred gem was known only to the highest ranking among those serving within the Temple, and the sailor high atop the main mast asked no questions. He trusted in the power of the gods and knew that he served a greater good. And he was being handsomely paid not to ask questions as much as to stand his watch.

      But after two weeks of battling contrary winds and difficult seas, even the most pious man found the blue-white light which shone every night from below, and the monks’ incessant chanting, nerve-wracking. The duration of the unseasonable winds and unexpected storms had some of the crew muttering about sorcery and dark magic. The lookout offered a silent prayer of thanks to Killian, Goddess of Nature and Sailors (and then added a short one to Eortis, who some said was the true God of the Sea) that come dawn they would reach their destination: Krondor. The Tear


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