Downrigger Drift. James Axler

Downrigger Drift - James Axler


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      Jak’s hand was red and swollen

      The slash was dark, puffy and angry looking. It had stopped bleeding, but now it oozed a clear fluid. Mildred sniffed, then wrinkled her nose.

      “Sweet-sour stink. Either those little bastards have some kind of venom in them, or their feces are more virulent than I first thought.”

      J.B. squatted over one of the corpses, probing it with the tip of his flensing knife. “Fangs seem solid, not like a rattler’s, if that helps. I don’t see any poison sac in its mouth or throat, either.”

      “Thanks, John. Whatever the cause, I have to radically revise my prognosis.”

      “What do you mean?” Krysty asked.

      Mildred glanced up. “Judging by how fast it’s progressing, instead of a day or two, Jak might have six to eight hours—if he’s lucky.”

      Downrigger Drift

      Deathlands®

      James Axler

       www.mirabooks.co.uk

      Nothing could be worse than the fear that one has given up too soon, and left one unexpended effort which might have saved the world.

      —Jane Addams

       (1860–1935)

      THE DEATHLANDS SAGA

      This world is their legacy, a world born in the violent nuclear spasm of 2001 that was the bitter outcome of a struggle for global dominance.

      There is no real escape from this shockscape where life always hangs in the balance, vulnerable to newly demonic nature, barbarism, lawlessness.

      But they are the warrior survivalists, and they endure—in the way of the lion, the hawk and the tiger, true to nature’s heart despite its ruination.

      Ryan Cawdor: The privileged son of an East Coast baron. Acquainted with betrayal from a tender age, he is a master of the hard realities.

      Krysty Wroth: Harmony ville’s own Titian-haired beauty, a woman with the strength of tempered steel. Her premonitions and Gaia powers have been fostered by her Mother Sonja.

      J. B. Dix, the Armorer: Weapons master and Ryan’s close ally, he, too, honed his skills traversing the Deathlands with the legendary Trader.

      Doctor Theophilus Tanner: Torn from his family and a gentler life in 1896, Doc has been thrown into a future he couldn’t have imagined.

      Dr. Mildred Wyeth: Her father was killed by the Ku Klux Klan, but her fate is not much lighter. Restored from predark cryogenic suspension, she brings twentieth-century healing skills to a nightmare.

      Jak Lauren: A true child of the wastelands, reared on adversity, loss and danger, the albino teenager is a fierce fighter and loyal friend.

      Dean Cawdor: Ryan’s young son by Sharona accepts the only world he knows, and yet he is the seedling bearing the promise of tomorrow.

      In a world where all was lost, they are humanity’s last hope….

      Contents

      Chapter One

      Chapter Two

      Chapter Three

      Chapter Four

      Chapter Five

      Chapter Six

      Chapter Seven

      Chapter Eight

      Chapter Nine

      Chapter Ten

      Chapter Eleven

      Chapter Twelve

      Chapter Thirteen

      Chapter Fourteen

      Chapter Fifteen

      Chapter Sixteen

      Chapter Seventeen

      Chapter Eighteen

      Chapter Nineteen

      Chapter Twenty

      Chapter Twenty-One

      Chapter Twenty-Two

      Chapter Twenty-Three

      Chapter Twenty-Four

      Chapter Twenty-Five

      Chapter Twenty-Six

      Chapter Twenty-Seven

      Chapter Twenty-Eight

      Chapter Twenty-Nine

      Chapter Thirty

      Chapter Thirty-One

      Chapter Thirty-Two

      Chapter Thirty-Three

      Chapter Thirty-Four

      Chapter Thirty-Five

      Chapter Thirty-Six

      Chapter Thirty-Seven

      Chapter Thirty-Eight

      Chapter One

      Ryan Cawdor clawed his way up from black unconsciousness one slow second at a time. His single blue eye fluttered, then opened to take in the familiar-yet-different ceiling of yet another mat-trans unit, his arms and legs sprawled out around him. Wisps of the ever-present white mist that accompanied the matter transfer function swirled around his face, dissipating into nothingness as his wits returned.

      As jumps went, this one hadn’t been as bad as many—at least, not for him. The dark nightmares that could accompany each body-wrenching trip had been faint for once. Ryan dimly recalled a journey through a forest, and a strange sensation that he couldn’t place for a moment, recognizing it as peace and quiet only after a bit of pondering. That feeling vanished as quickly as it had come when he raised his head, only to lower it again as a pounding wave of nausea crashed through his skull. It was the one usual reaction to a jump. This time it felt like someone had stuck a stiletto into his ear and given his brains a good stirring.

      “Mebbe not that used to it.” His tongue was dry and thick in his mouth, and an attempt to hawk up saliva left him coughing hot, fetid air. “Fireblasted whitecoats.” He was never sure what was worse, relying on the unknown technology of the mat-trans to instantly transport him and his companions to an undetermined location in the blink of an eye, or wondering each time he entered one of the smooth-walled chambers if this was the time it would malfunction and scatter their molecules across the entire universe.

      Slowly drawing in his arms, Ryan’s right hand spidered to his waist, where he felt the comforting grip of his holstered SIG-Sauer P-226 blaster under his fingers. Glancing left, he spotted the long outline of his Steyr SSG-70 sniper rifle on the floor next to him. Without rising, he reached for the weapon’s smooth walnut stock with his other hand, drawing it close.

      The queasiness in his head abating, Ryan risked lifting his head again. The armaglass walls of the gateway chamber were a color he hadn’t seen before, and slumped around the chamber were his five traveling companions, all in various states of consciousness.

      The first person his eyes fell on stared owlishly back at him through a pair of wire-framed glasses as he sat on the floor with his legs straight out in front of him. Wiry and short, with close-cropped hair and an intense gaze, J. B. Dix knew more about weapons, vehicles and munitions than anyone else living in Deathlands. Whether it was five different ways of taking out a mutie from a hundred yards away or setting a booby trap to ambush a convoy, the man known as the Armorer could handle either task with ease.

      Adjusting


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