Odd People: Being a Popular Description of Singular Races of Man. Reid Mayne
share with the Bushman the solitude and safety of this desolate region. The rhinoceros can dwell there; and in numerous streams are found the huge hippopotami; whilst quaggas, zebras, and several species of antelope frequent the desert plains as their favourite “stamping” ground. Some of these animals can live almost without water; but when they do require it, what to them is a gallop of fifty miles to some well-known “vley” or pool? It will be seen, therefore, that the desert has its numerous denizens. All these are objects of the Bushman’s pursuit, who follows them with incessant pertinacity – as if he were a beast of prey, furnished by Nature with the most carnivorous propensities.
In the capture of these animals he displays an almost incredible dexterity and cunning. His mode of approaching the sly ostrich, by disguising himself in the skin of one of these birds, is so well-known that I need not describe it here; but the ruses he adopts for capturing or killing other sorts of game are many of them equally ingenious. The pit-trap is one of his favourite contrivances; and this, too, has been often described, – but often very erroneously. The pit is not a large hollow, – as is usually asserted, – but rather of dimensions proportioned to the size of the animal that is expected to fall into it. For game like the rhinoceros or eland antelope, it is dug of six feet in length and three in width at the top; gradually narrowing to the bottom, where it ends in a trench of only twelve inches broad. Six or seven feet is considered deep enough; and the animal, once into it, gets so wedged at the narrow bottom part as to be unable to make use of its legs for the purpose of springing out again. Sometimes a sharp stake or two are used, with the view of impaling the victim; but this plan is not always adopted. There is not much danger of a quadruped that drops in ever getting out again, till he is dragged out by the Bushman in the shape of a carcass.
The Bushman’s ingenuity does not end here. Besides the construction of the trap, it is necessary the game should be guided into it. Were this not done, the pit might remain a long time empty, and, as a necessary consequence, so too might the belly of the Bushman. In the wide plain few of the gregarious animals have a path which they follow habitually; only where there is a pool may such beaten trails be found, and of these the Bushman also avails himself; but they are not enough. Some artificial means must be used to make the traps pay – for they are not constructed without much labour and patience. The plan adopted by the Bushman to accomplish this exhibits some points of originality. He first chooses a part of the plain which lies between two mountains. No matter if these be distant from each other: a mile, or even two, will not deter the Bushman from his design. By the help of his whole tribe – men, women, and children – he constructs a fence from one mountain to the other. The material used is whatever may be most ready to the hand: stones, sods, brush, or dead timber, if this be convenient. No matter how rude the fence: it need not either be very high. He leaves several gaps in it; and the wild animals, however easily they might leap over such a puny barrier, will, in their ordinary way, prefer to walk leisurely through the gaps. In each of these, however, there is a dangerous hole – dangerous from its depth as well as from the cunning way in which it is concealed from the view – in short, in each gap there is a pit-fall. No one – at least no animal except the elephant – would ever suspect its presence; the grass seems to grow over it, and the sand lies unturned, just as elsewhere upon the plain. What quadruped could detect the cheat? Not any one except the sagacious elephant. The stupid eland tumbles through; the gemsbok goes under; and the rhinoceros rushes into it as if destined to destruction. The Bushman sees this from his elevated perch, glides forward over the ground, and spears the struggling victim with his poisoned assagai.
Besides the above method of capturing game the Bushman also uses the bow and arrows. This is a weapon in which he is greatly skilled; and although both bow and arrows are as tiny as if intended for children’s toys, they are among the deadliest of weapons, their fatal effect lies not in the size of the wound they are capable of inflicting, but in the peculiar mode in which the barbs of the arrows are prepared. I need hardly add that they are dipped in poison; – for who has not heard of the poisoned arrows of the African Bushmen?
Both bow and arrows are usually rude enough in their construction, and would appear but a trumpery affair, were it not for a knowledge of their effects. The bow is a mere round stick, about three feet long, and slightly bent by means of its string of twisted sinews. The arrows are mere reeds, tipped with pieces of bone, with a split ostrich-quill lapped behind the head, and answering for a barb. This arrow the Bushman can shoot with tolerable certainty to a distance of a hundred yards, and he can even project it farther by giving a slight elevation to his aim. It signifies not whether the force with which it strikes the object be ever so slight, if it only makes an entrance. Even a scratch from its point will sometimes prove fatal.
Of course the danger dwells altogether in the poison. Were it not for that, the Bushman, from his dwarfish stature and pigmy strength, would be a harmless creature indeed.
The poison he well knows how to prepare, and he can make it of the most “potent spell,” when the “materials” are within his reach. For this purpose he makes use of both vegetable and animal substances, and a mineral is also employed; but the last is not a poison, and is only used to give consistency to the liquid, so that it may the better adhere to the arrow. The vegetable substances are of various kinds. Some are botanically known: the bulb of Amaryllis disticha, – the gum of a Euphorbia, – the sap of a species of sumac (Rhus), – and the nuts of a shrubby plant, by the colonists called Woolf-gift (Wolf-poison).
The animal substance is the fluid found in the fangs of venomous serpents, several species of which serve the purpose of the Bushman: as the little “Horned Snake,” – so called from the scales rising prominently over its eyes; the “Yellow Snake,” or South-African Cobra (Naga haje); the “Puff Adder,” and others. From all these he obtains the ingredients of his deadly ointment, and mixes them, not all together; for he cannot always procure them all in any one region of the country in which he dwells. He makes his poison, also, of different degrees of potency, according to the purpose for which he intends it; whether for hunting or war. With sixty or seventy little arrows, well imbued with this fatal mixture, and carefully placed in his quiver of tree bark or skin, – or, what is not uncommon, stuck like a coronet around his head, – he sallies forth, ready to deal destruction either to game, animals, or to human enemies.
Of these last he has no lack. Every man, not a Bushman, he deems his enemy; and he has some reason for thinking so. Truly may it be said of him, as of Ishmael, that his “hand is against every man, and every man’s hand against him;” and such has been his unhappy history for ages. Not alone have the boers been his pursuers and oppressors, but all others upon his borders who are strong enough to attack him, – colonists, Caffres, and Bechuanas, all alike, – not even excepting his supposed kindred, the Hottentots. Not only does no fellow-feeling exist between Bushman and Hottentot, but, strange to say, they hate each other with the most rancorous hatred. The Bushman will plunder a Namaqua Hottentot, a Griqua, or a Gonaqua, – plunder and murder him with as much ruthlessness, or even more, than he would the hated Caffre or boer. All are alike his enemies, – all to be plundered and massacred, whenever met, and the thing appears possible.
We are speaking of plunder. This is another source of supply to the Bushman, though one that is not always to be depended upon. It is his most dangerous method of obtaining a livelihood, and often costs him his life. He only resorts to it when all other resources fail him, and food is no longer to be obtained by the chase.
He makes an expedition into the settlements, – either of the frontier boers, Caffres, or Hottentots, – whichever chance to live most convenient to his haunts. The expedition, of course, is by night, and conducted, not as an open foray, but in secret, and by stealth. The cattle are stolen, not reeved, and driven off while the owner and his people are asleep.
In the morning, or as soon as the loss is discovered, a pursuit is at once set on foot. A dozen men, mounted and armed with long muskets (röers), take the spoor of the spoilers, and follow it as fast as their horses will carry them. A dozen boers, or even half that number, is considered a match for a whole tribe of Bushmen, in any fight which may occur in the open plain, as the boers make use of their long-range guns at such a distance that the Bushmen are shot down without being able to use their poisoned arrows; and