Only Forward. Michael Marshall Smith

Only Forward - Michael Marshall Smith


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I couldn’t risk its transmissions being detected: there was only me and these streets, streets which I didn’t know. And somewhere in there, Alkland.

      There were two main lines of thought I could follow. A gang of outsiders were not going to be able to just melt into the background. They wouldn’t have the history, the jobs, the houses. Therefore they were going to have to be holed up somewhere: in a run-down area where people came and went, or in a hotel, somewhere where itinerants were to be expected. The alternative was to assume that the gang were actually from Stable itself, which a) struck me as extremely unlikely, and b) would take me back to square one, because they could be hiding out anywhere. The first task in front of me was therefore actually relatively simple, and one I’d done countless times before, albeit in easier circumstances. It was working out where you’d hide in a Neighbourhood.

      Within a couple of minutes I’d narrowed it down to only two areas, which cheered me up a bit. I wasn’t going to have to slog my way through every street in the Neighbourhood. Given that Stable was closed to the outside world, they didn’t have quite the call for hotels that parts of other Neighbourhoods did: what hotels there were seemed to be concentrated in one area on the North side, called Play. I got the impression from the blurb on the map that, in the absence of there being anywhere else to go, they’d turned a quarter of a square mile into a sort of low-key resort, the place to stay when you had a holiday. It didn’t look very spectacular from the photos: a stretch of artificial beach by a river, mainly, but I guess that if there was no alternative, then it was the best there was. The other area that looked promising was a small enclave in the centre of the Neighbourhood, a few blocks either side of the railway line. Something about its position, the way it backed onto warehouses and railway depots, told me that if there was anywhere in Stable where derelicts went to do their thing, this was where it would be.

      Quickly finishing up my coffee, I set off in the afternoon sun. It was artificial, of course, but still rather nice. It took me about half an hour to walk to the run-down area of the Neighbourhood, and as soon as I realised that I’d found it, I began to strongly suspect that this wasn’t where they’d be.

      It was too anaemic, somehow, too thin. I’m a bit of a connoisseur of disaster areas in Neighbourhoods, and I can tell what they’re like immediately. This was not a place where you’d stash guns or run a drug-peddling concern. It was too clean, too flat. I can’t describe exactly what was missing, a sense of fear, or possibility, or something. There were a few derelicts around, sure, and it wouldn’t be my first choice of a place to hang out, but it was a nothing. It had no atmosphere, no sense of inwardness or community. Somewhere had to be not quite as nice as everywhere else, and this happened to be it. That was all.

      Of course to a really clever gang, that might be just what they were looking for, a nowhere land that no one really cared about. Not nice enough to want to live in, but not bad enough to keep bugging the council about. I dutifully trudged through a couple of hours’ worth of abandoned buildings, and asked questions of a few tramps, but each one just confirmed my suspicions.

      There were no gangs here. According to the derelicts, there were no gangs at all. The derelicts were like derelicts everywhere, but quieter. They were the logical extension of something I’d begun to notice about Stablents in general: they seemed to be a pretty placid people. It took me quite a while to get them to understand what I was talking about: organised crime clearly wasn’t a problem in Stable. They all pulled together.

      By five I’d had enough. They weren’t here. I hadn’t checked every building, and of course it was possible that they’d keep on the move in the day, but I knew in my bones that this was not the right place. That left about five hotels on the other side of town. Finding Alkland was going to be easier than I’d thought.

      If there’s anything I really hate, it’s things going better than expected. It’s a sure sign that something really very unpleasant is slouching over the horizon in my direction.

      That’s not pessimism. That’s the way it works. Things turning out well fills me with nameless dread, and I was beginning to hope I’d run into a few problems sooner rather than later.

      Dressing for dinner consisted of standing in a dark corner of a park on the outskirts of Play and waving the CloazValet™ over myself. Poking about in disused buildings had rendered my suit and coat a little dusty for civilised company, and if you’re effectively on the run it never does any harm to change your look every so often. The CloazValet™ was evidently in minimalist mood: it changed everything I had on to jet black, with the exception of two small squares, one on each kneecap, which it coloured magenta.

      The plan was straightforward. Go to each of the five hotels in turn, and hang out. I’d seen enough of Stablents during the day to get a sense of what they were like, and thought I could probably spot an outsider like myself fairly quickly. It was unlikely they’d be marching up and down the place, waving Crunt Launchers around and staring uncomprehendingly at menus, and it was more unlikely still that Alkland himself would be out and about. But if I had no luck with the laid-back approach, all I had to do was case the hotels a little harder. Believe me, this is a walk compared with some searches I’ve done. I once had to find a particular rat (the rodent) in Red Neighbourhood. Not only did I find him, but I got him and his lover (also a rodent) on a thru-mono back to Sniff Neighbourhood in under twenty-four hours. First-class seats, smoking section. All true, apart from the last bit.

      The plan also catered for my own personal needs in a rather lovely way. I was hungry, and intended to hang out in the first hotel in a restaurant-orientated fashion. I left the park and headed up the promenade.

      Play was kind of weird, I found. Not weird weird, but weird, well, quiet. I guess when I think of resorts I think of the upmarket end of LongMall and the whole of Yo! Neighbourhood, which are geared to providing visitors with a full-on pleasure explosion. ‘Jesus,’ people tend to feel when they’ve spent a day or two in those places, ‘that’s enough fun. More than enough. Let me out.’

      Play had the hotels, it had the beach, and it had a fun fair. That was it, and in the gathering darkness it had a forlorn air, like a Neighbourhood on the coast out of season. The street overlooking the beach was almost deserted, with just a few couples wandering slowly up and down, up and down.

      I spent a couple of minutes leaning on a rail looking down at the river. Probably it had originally been natural, but over the years the banks had been remodelled with little twists and turns which were too attractive to be pure geography. Little jetties poked out into the leisurely water, and there were a few small beach huts dotted across the sandy areas. I could probably have stayed there quite a while, listening to the gurgling, but I had only four hours before eleven, so I reluctantly turned away.

      The first hotel on the strip was a hunk of faded deco grandeur called the Powers. I geared myself up a bit, recapping the standard stuff about Stable being a super place to be and ad-libbing a few new thoughts about it being great to be on holiday, and walked in.

      The lobby was deserted. I went up to the porter’s desk, pinged the huge bell, and planned out most of the rest of my life, in some detail, before a small and shrivelled man creaked out of a back room. I established from him where the restaurant was and headed for it. This was also deserted, but looked a fairly flash sort of place, so I shouldered my misgivings and helped myself to a table, there being no one around.

      No one continued to be around for quite a while. After about fifteen minutes a slim girl dressed entirely in black wandered by the table, apparently by accident, and on seeing I had a menu in my hands obviously decided to take my order for the hell of it.

      Feeling chipper despite the desolate quiet, I asked her what she would recommend. She shrugged. I waited, but that was it, so I went back to the menu and selected a main course at random. She didn’t take out a pad or anything else to write this down on, and I was beginning to wonder if she really was just some passing art student, and was losing interest in the game, when she asked if I wanted anything to drink. I told her I did, and described it in some detail. She didn’t write that down either. She just left.

      I finished planning out the rest of my life. I toyed with several alternative careers, imagined what the person I could be happy with for ever would


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