How to Create Manga: Drawing the Human Body. Matsu

How to Create Manga: Drawing the Human Body - Matsu


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: calves : feet = 3:3:1

      Face : chest = 4:5

      Face : neck = 3:1

      Head : shoulder width = 1:2

      8

      Hand and arm lengths

      In order to maintain anatomical proportions, the most important ratios to consider are the length of

       the hands and the arms. Even if the other parts of the body are a bit off, the overall illustration will

       appear to be in proportion as long as these are correct. Use these to design physiques to suit your taste.

      Hand, forearm and upper arm ratios

      Hand and head ratios

      It’s also important to make sure the hand length and the size of the head match up. The hands should

       be nearly the same size as the head from chin to hairline.

      Pay particular attention to detail when drawing

       figures in closeup or from the waist up, as they will

       look strange if the balance between hand and face

       is not correct.

      Helpful Hint

      Relationships between feet, face and hands

      Here, we look at the relationship between the

       feet and face and between the ankles and hands.

       It’s not as important as that between the hands

       and face, but it’s still important to know.

      9

      The Five Basic Steps

      Here, we look at each step involved in the process of drawing a character, with emphasis placed on

       the processes of blocking-in and sketching.

      The blocking-in stage

      Draw the body parts that correspond to the bone structure.

       This line drawing is called the blocking-in. Keeping the

       anatomical ratios in mind, decide on the length of

       various body parts and the character’s pose.

      Completing the sketch

      Drawing the rough illustration

      Completing the line drawing

      Filling in the color

      Critical Point

      Make the blocking-in easier to see

      When body parts are

       layered one over the

       other, use different

       colors to make

       things easier to see

       and understand.

      Critical Point

      Create realistic muscles

      Once you can depict the

       shape and size of muscles

       in accurate detail, you’ll be

       able to draw realistic

       human figures.

      10

      Sketching your characters

      When you’re just starting out, divide your sketching into two steps. First, decide on the general shape

       and size of the body parts and, second, fill in the muscles.

      Step 1

      As you’re only deciding

       the approximate shape

       and size of the body parts,

       this part can rough.

      Step 2

      Use Step 1 as a

       reference to add

       in muscle.

      How to think about sketching body parts

      The more you keep in mind the body’s details, including muscles, joints and bones, and attempt to

       depict a realistic human figure as you draw, the more you will achieve a natural-looking illustration.

      Digital Tools

      Reduce the degree of opaqueness in each drawing layer

      As you complete the blocking-in, sketching and rough drawing stages, select the appropriate layer and

       adjust the [opaqueness] bar in the center of the [connect layers] panel to reduce the level of opaqueness.

      11

      Important Body Parts

      When sketching, you can avoid making mistakes by paying particular attention to these eight parts

       of the body. The explanations in this section are more in-depth than in Part 2, so make sure you get

       a basic understanding first before moving on to the more complex renderings ahead.

      The clavicle

      The pelvis

      The clavicle is a reference point when drawing

       shoulder width, chest muscles and other upper-

       body sections. It also creates a pivot point for

       the upper body that informs the direction and

       slant of the body.

      The pelvis supports the base of the hip joints.

       It gives a lot of people trouble when they

       attempt to sketch it.

      The shoulders

      The abdominal muscles

      Stretching from the chest to the arms and

       connecting to the back, the shoulders often

       can present a problem. In order to draw a pose

       involving movement, it’s crucial to understand

       how the shoulders work.

      The abdominals are important as they help

       indicate volume around the torso. The

       thickness of the upper body is set by the lines

       that the abdominals create.

      12

      The arms

      The hands

      The arms are important for adjusting overall

       balance. The length of the arms influences the

       balance of the entire body.

      The hands highlight one’s drawing ability to

       such an extent that it’s said a person’s skill

       at illustration can be seen in the hands that

       they draw.

      The thighs

      The feet

      The thighs connect the buttocks to the knees.

       Depending on the degree to which the legs

       are bent, the thighs need to be depicted at

       different angles. So in addition to grasping

       their structure, you’ll also need to understand

       their dimensions.

      The feet of course plant your figure firmly on

       the ground. It’s important to know


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