Fools of Fortune; or, Gambling and Gamblers. John Philip Quinn

Fools of Fortune; or, Gambling and Gamblers - John Philip Quinn


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Practices—A “Steerer’s” Benevolent Act—“Brace” Houses Opened by “Square”(?) Gamblers—Schemes of Rascally Confederates to Defraud One Another—“Throwing Off” a Game—A Unique Establishment—The Great “Hell” at Pueblo—Short Faro—Police Protection to Gambling—Devices for Defeating an Honest Raid—Personal Recollections—Deplorable Results of the Gambling Mania—Sad Fate of Prominent Professional Gamblers—A “Dip”—Heartlessness of the Blackleg191–213CHAPTER III.POKER AND POKER PLAYING.Essentially an American Game—Its Great and Growing Popularity—Dangers of Its Insidious Fascination—Method of Play—Relative Value of the Hands—Definition of Technical Terms Employed—Frauds Practiced—Strippers—Briefs—“Stocking”—The Top Stock—Bottom Stock—Jog Stock—Palm Stock—False Shuffles—False Cuts—Running Up Two Hands—Crimping—Cold Decks—Marked Cards—Despicable Devices—Partnerships—Double Discard—Flushes, Fulls and Fours—Holding Out—The “Bug”—The Sleeve Hold Out—The Table Hold Out—The Vest Hold Out—Convexes and Shiners—The “Nail Prick”—“Second Dealing”—The “Telegraph”—A Sure Hand—Stud Poker—Incidents and Reminiscences214–242CHAPTER IV.SHORT GAMES.Why Called “Short”—Rouge et Noir—The Lay-Out—Method of Play—The Enormous Preponderance of Chances in the Bank’s Favor—Schemes of Fraud—Barefaced Robbery—Doubles or Quits—Turning Up Jack—“Ropers” and “Steerers“Steerers”—Comparative Popularity of the Game in America and Europe—Roulette—The Table and Wheel—How Bets are Made—Heavy Odds Against the Player—Various “Faked” Wheels Described—The “Double Centre”—Players at the Mercy of the Proprietors—Keno—How Played—“Rollers” and “Collectors”—The Percentage Exacted on Winnings—Fortunes Won With Keno “Globes”—Collusion with “Cappers”—Rolling Faro—The Wheel Explained—How Played on Fair Grounds, and How at Gaming Houses—The Natural Odds in Favor of the “Bank”—How the Wheel is “Faked”—Rival Gamblers—A Personal Reminiscence—High-Ball Poker—How and Where Played—The Proprietor’s Percentage—The “Square” and “Skin” Game—“Cappers” and “Pluggers”243–255CHAPTER V.VARIOUS CARD GAMES.Seven-Up, or Old Sledge—Principles of the Game—Fraudulent Methods—Strippers—Briefs—Half Stock—The Whole Stock—Crimping—Marking the Edges—The High Hand—The Long Hand—The Short Hand—Holding Out—Marked Cards—Whist—Cold Decks—A Dupe’s Good Hand—Casino—“Canada Bill” as a Casino Player—The Use of “Paper”—Euchre—Strippers—Briefs—Stocking—Crimping—The “Bug”—Palming—The “High Hand” at Euchre—Cribbage—Various Schemes of Fraud—How Cards Are Trimmed For Cribbage—The “Telegraph”—Vingt-un, or Twenty-One—How Played—Devices of the Professional Blackleg—Confederated Rascals256–272CHAPTER VI.DICE AND THE DICE BOX.Antiquity of Dice Throwing—The Sport Declining in Popularity—Hieronymus—The Game Explained—The “Bowl” and Dice—A Heavy Percentage Against Players—Deception and Trickery—Substitution of Dice—The “Spring Board”—Fraudulent Dice—Chuck-a-Luck—An “Old Army Game”—An Inexpensive Outfit—Method of Betting—How Greenhorns are Cheated—A Favorite Game for “Ringing In” Loaded Dice—Holding Out the Cubes—An Artful Device—The Work of a “Side Partner”—“Craps”—Personal Introduction to the Game—“Come, Seven or Eleven”—A Rather Expensive Experience—Mode of Play—Favorite Frauds at “Craps”—Substitution of Unfair Dice—Cubes Made of Sugar—The Police Foiled—Eight Die Case—A Gift Enterprise—The Prizes—Why they Cannot be Won—How Dupes are Defrauded—“Representing”—A Shameful Deceit—“Cappers”—Poker Dice—“Over and Under Seven”—How Played—Modes of Cheating—“Top and Bottom”—A Bold Scheme of Fraud—How Victims are Fleeced—Dice Tops—Grand Hazard—Heavy Odds Against an Impossible Contingency—The Use of “Ringers”—“Mustang”—Loaded Dice273–283CHAPTER VII.GAMES AT FAIRS AND CIRCUSES.How Licenses are Obtained—The Directors’ Disgrace—Personal Experience—Collusion With the Authorities—Officers of the Law as Blackmailers—The Author’s Aim—The Needle Wheel—Its Construction—How Operated—The “Faked Element”—“Cappers” as an Adjunct—“Representing”—“Corona,” or “Mascot”—“Cappers,” “Bookkeepers” and “Suckers”—Nursing False Hopes—The “Wheel of Fortune”—Its Principle—Mode of Betting—“Playing for Prizes”—The “Six Number Wheel”—Defrauding Greenhorns—A Manipulator a Victim—The Board of Trade Wheel—The Squeeze Spindle—How Operated—Disadvantages of “Suckers”—A Reminiscence—The Discomfiture of a Countryman—Fraudulent Spindles—A Countryman’s Enforced Demand—Tivoli, or Bagatelle—The Game Explained—“Representing”—“Cappers”—The Jenny Wheel—The “Faked” Devices—The Profits of the Machine—The O’Leary Belt—Its Fraudulent Winnings—“Cappers”—Risks of the Operator—“Hap-Hazard, or Bee-Hive”—Box and Balls—An Unfortunate Experience—Miniature Race Track—Striking Machines—Top and Bottom Boxes—The Swinging Ball284–310CHAPTER VIII.GOLD BRICK AND BUNKO.Ingenuity of the Gold Brick Swindlers—Inadequacy of Newspaper Explanations—The Victim’s Taciturnity—Three Confederates Necessary—A Small Capital Required—Selection of a Victim—Shameless Practices of Reputable Citizens—The “Miner”—The “Rockies”—The “Indian”—“Tom Jones”—Cupidity an Aid to Deception—“Mr. Jones” as an Amanuensis—The Nugget and the “Medicine Shop”—“Smoke Water”—A Tempting Bait—The “Miner” and Mr. Jones Fellow Travelers—The “Trailer”—A Duplicate Purchase of Acid—A Suspicious “Redskin”—“Sleepy Water”—Substituted Borings—A “Sucker” Over-reaching Himself—A Hasty Departure—“Every Bit True”—Dr. Snyder’s Experience With a Gold Brick Swindler—Bunko—Millions Won Through the Fraud—Its Methods Explained—The “Chart”—The “Steerer” and the “Sucker”—Heartless Scoundrels—The “Capper” and the “Dupe”—The “Send”—The “Trailer”—A Substituted Package—A “Bunko” Game at Eureka Springs311–332CHAPTER IX.CONFIDENCE GAMES.Depravity of Confidence Men—Why they Succeed—Their Dupes—Misplaced Sympathy—Three Card Monte—Bogus Checks—Over Issue—“Dropping the Pigeon”—The Tobacco Box—Knife—“Padlock” and “Safe”—“Quarter Under Foot”—The “Shot Gun”—“Give Away”—“Five Cards”—Top and Bottom Boxes—Foot Racing—The “Shell Game”—“Dollar Store,” or “Drop Case”—Minor Confidence Games—The Grandmother Trick—The Soap Game—The Foot Race—“Flim-Flam”333–359CHAPTER X.GAMBLING STORIES AND PERSONAL REMINISCENCES.Ruined by a Funeral—“Fly-Loo”—The “Top Stock” Beaten—A Woodsman Known by His Chips—The “Morning” Principle—A Friend’s Bad Faith—Influence of Money on Parental Disapprobation—Timidity of Professional Gamblers—“Old Black Dan”—Effects of a Sensitive Conscience—How an Old Scout Had an Ace “Full”—The Failure of a Telegraph Wire—A Queer Stake—Dan Rice’s Big Poker
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